When I worked for Square Enix Montreal (2012-2013), I helped develop the narrative & characters for a HITMAN console game. The AAA game was ultimately cancelled. Some characters and scenarios that I worked on may find their way into HITMAN: WORLD OF ASSASSINATION, but I won't know until all of the missions are out. 

Also, I helped in the early early early development of HITMAN GO and HITMAN SNIPER.